#Tyrian 2000 art upgrade#
Using your "warp cells", you can make a trip from one location to another (and even discover secret locations!), and revisit levels that already were played before, seeking for more money, data that weren't collected before or, just to buy a specific item or upgrade at a specific store that you didn't have the money for it before!Īlways revisit locations, and look for additional info that you'll collect during the game. It just let you have a nice time and enjoy yourself, even after a stressful day at work! (I'm looking at you, Ross!) "Open-galaxy"īeyond the Storm delivers you a vast galaxy, full with planets and stations. Don't fool yourself: Beyond the Storm isn't a bullet-hell! It wasn't designed to make your victory be a "matter of honor". The game itself has simple controls combined with the default play-style for a shmup, and allows a deepening of techniques within it's mechanics. A starry jukebox, to listen to the entire soundtrack while seeing visual patterns that enlight your eyes!.A reimaginated energy generation system, allowing other ship systems being customized relying on energy redirection.A big campaign, full of infos, along with a complete data base in-game.Original graphics, based on Daniel Cook (a.k.a.Original soundtrack, inspired on the iconic Alexander Brandon's iconic Tyrian soundtrack.An "open-galaxy", divided in sectors, wormholes, nebulas, asteroid fields and enemy fleets, along with a lot of planets and stations, every one with their own playable sectors.It is a vertical shoot'em up (or, shmup) that contains: Beyond the Storm is a love-letter for the game Tyrian (By Eclipse, 1995 Published by XSIV Games/Epic Megagames).